There are other proofs that computers can be programmed to learn, but this example is sufficient to demonstrate the point. Granted , winning a game of chess is not an earthshaking event even when a computer does it . But there are many serious human problems which ban be fruitfully approached as games. The Defense Department uses computers to play war games and work out strategies for dealing with international tensions. Other problemsinternational and interpersonal relations , ecology and economics , and the ever-increasing threat of world faminecan perhaps be solved by the joint efforts of human beings and truly intelligent computers .
1 The purpose of creating chess-playing computers is __________
A to win the world chess champion B to pave the way for further intelligent computers
C to work out strategies for international wars D to find an accurate yardstick for measuring computer progress
2 Today , a chess-playing computer can be programmed to ________
A give trillions of reponses in a second to each possible move and win the game
B function with complete data and beat the best players
C learn from chess-playing in the early stage and go on to win the game
D evaluate every possible move but may fail to give the right response each time
3 For a computer to think , it is necessary to ________
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