阅读“七选五”训练
根据短文内容,从短文后的选项中选出能填入空白处的最佳选项。选项中有两项为多余选项。
Real-life Room Escape Games
Real-life room escape games are a type of physical adventure game in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues (线索), and escape the room within a set time limit.
The games are based off Escape the Room video games, such as Crimson Room and QP-Shot, created by TAKAGISM Inc. by Toshimitsu Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape.
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Other inspirations include adventure board games and movies. Real-life room escape games are becoming popular in the United States, Japan, and China.
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For example, some games require you escape prison cells while others require you escape space stations.
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Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to Want China Times. In the southern city of Shenzhen, for example, the first escape game location opened last August.
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