玩家在电子游戏中常常会面临始料未及的挑战和局面,他们学会了对此从容应对,甚至自己去主动寻找新任务,以求升级。玩家也因此学会了随机应变,碰到攻略里无法解决的难关,玩家往往会发挥出创造性思维能力,使问题迎刃而解。
--Games can train you to manage and organize high volumes of information.
此外,玩电子游戏还能训练玩家学会管理和驾驭大储存量的信息。
Case Examples:
案例:
--Elliot Noss, chief executive of domain-name provider Tucows, has spent the past 5 years training to become a better leader. How? By playing World of Warcraft for 6 to 7 hours a week. In WOW, each action, even a small task like hunting an animal, has a purpose and fits into a broader framework. Similarly, Noss has set up frameworks at Tucows that allow employees to understand how day-to-day tasks affect the company. Nosss efforts seem to be paying off. He says he has seen employee satisfaction rise and turnover decrease by a noticeable percentage.
著名域名提供商Tucows公司首席执行官艾略特诺斯在过去5年一直潜心于将自己训练成一名更优秀的领导,他的做法就是每个星期玩《魔兽世界》 6-7个小时。在《魔兽世界》里,即使是像捕猎这种低级别任务都有其目的性,并和游戏的整体框架相契合。诺斯在Tucows公司也构建了类似框架,从而使员工能够理解每天的琐碎小事是如何影响整个公司的运营的。诺斯的努力似乎已经渐收成效,他表示员工对公司的满意度大幅提升,员工跳槽的频率也明显降低。
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