Good language creators, Prof Frommer says, have a deep understanding of linguistic principles; knowledge of a wide variety of languages; sensitivity to the interplay between language, culture and environment; imagination and a clear idea of purpose – how and why will the language be used. Without a goal, Mr Peterson says, a language is “a jumble, with choices made seemingly at random”.
弗罗默表示,优秀的语言设计师熟谙语言学规则,通晓多门语言,注意语言、文化、环境的相互作用,想象力丰富,并且目标清晰,即对这门语言的使用方式以及目的心中有数。彼得森表示,没有目的性的语言将“乱七八糟,好像随意拼凑起来的一样”。
Science fiction and fantasy films inspire fierce devotion. Some fans have tattoos using the writing system Mr Peterson created for the sci-fi TV series Defiance. “That blows my mind,” he says.
科幻和魔幻电影引发了狂热的追随。有的影迷在纹身时使用了彼得森为科幻电视剧《抗争》(Defiance)创造的语言文字。“这让我很激动,”彼得森说。
Video games should be a rich source of work yet developers care more about the artwork and gaming than linguistic consistency, he says. However, he makes an exception for one game in development, which he declines to name.
彼得森表示,电子游戏本应是语言设计师大显身手的舞台,但开发商更关注艺术效果和游戏体验,而不是语言的严密性。他表示有一款正在开发的游戏是个例外,不过他不愿透露游戏名称。
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