Design fiction involves speculative design which heralds what might come about in the future world of human computer interaction, said Professor Coulton.
科尔顿教授解释说,所谓的Design fiction,是一种推测性设计方法,它主要用来预测人机交互的未来可能会发生什么。
'The factor that differentiates and distinguishes design fiction from other approaches is its novel use of "world building". As an example, we built this world in which rules for detecting empathy will become a major component of future communications. We take inspiration from the sci-fi film "Blade Runner" to consider what a plausible world, in which it is useful to build a Voight-Kampff machine, might be like.'
“区分和区别推测性设计方法与其他方法的一个重要因素在于其对“世界构建”方法的全新应用。在这次研究中,我们把这这个装置作为一个例子,用来构建一个情绪检测成为未来沟通主要组成部分的一个世界。为此我们从科幻电影《银翼杀手》中获得了灵感,因为这个电影就虚构了一个类似的世界。”
'People are working towards this kind of thing,' he added. 'What we are doing is questioning whether it has a place in our society - what kind of uses they have and what the world would actually be like with them. We want people to think about the ethical implications of what we do. Technically a lot of this is possible but is it actually what we want?'
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