如果这项研究能有进展,那么古老的俄罗斯方块游戏就不仅仅是用来消耗时间的了。
Last year, 37 patients that arrived at a hospital emergency department in Oxford, UK, to be treated for a traffic accident were randomly selected to play 20 minutes of Tetris. Another 34 patients didn't get given the game, but were asked to log their regular activity instead – including things such as texting, crosswords, and reading.
去年,英国牛津一场交通事故中,有37位接受急诊治疗的患者被随机选中玩20分钟俄罗斯方块,另外34位患者则被要求进行其它常规活动,如发短信、填字谜、阅读等。
The Tetris players had significantly less flashbacks to the traumatic traffic event than those that didn't – about 62 percent less on average.
结果发现,俄罗斯方块玩家更少回忆起另人不快的交通事故,且效应十分显著——平均减少62%。
The research, published last month in Molecular Psychiatry, concludes that the "brief, science-driven intervention offers a low-intensity means that could substantially improve the mental health of those who have experienced psychological trauma."
上个月,这项研究发表于《分子精神病学》:“这是一种简单科学的低强度干预方式,却能够大幅提升遭受心理创伤者的心理健康。”
5. Some research shows that video games might actually make you smarter
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