Hangzhou has an edge on the global stage. The city will play host to the next Asian Games in 2022, where esports are expected to be an official medal event (in 2018, it was a demonstration sport). A Forbes report estimates that esports industry revenues could be $1.65 billion by 2021 worldwide, and China alone is estimated to drive 18% of total esports revenues in 2018. With its investments, Hangzhou is getting ahead in the game.
杭州在全球舞台上拥有优势。杭州将在2022年主办下一届亚运会,电子竞技预计将成为正式的比赛项目(在2018年亚运会上,电子竞技是表演项目)。据《福布斯》的报道估计,到2021年,全球电子竞技产业的收入可能达到16.5亿美元(约合114亿元人民币),而据估计,2018年电子竞技产业总收入的18%就由中国贡献。凭借自身的投资,杭州正在这场比赛中处于领先地位。
China's Invictus Gaming players celebrate after winning the 2018 LOL World Championship final match against European team Fnatic at Munhak stadium in Incheon, South Korea, November 3, 2018. [Photo/IC]
英国《金融时报(Financial Times)》也关注到中国电竞行业的发展:
今年在全球最热门视频游戏《英雄联盟(League of Legends)》的所有重大比赛中,来自中国的战队都赢得了冠军,更是斩获了全球总决赛冠军。
Invictus Gaming, the Chinese team, thrashed its European rival Fnatic 3-0, taking home the giant silver “Summoner’s Cup” and more than $840,000 in prize money.
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