"There's a very good argument for e-sports being in the Olympics," Mr Pardo, who was also lead designer on Starcraft: Brood War, a game often credited with kickstarting the e-sports phenomenon.
“电子竞技体育成为奥运会项目有相当充分的理由,”同时负责设计《星际争霸:母巢之战》的帕尔多说对此说道。该系列作品被普遍认为推动了世界竞技体育的发展。
"I think the way that you look at e-sports is that it's a very competitive skillset and you look at these professional gamers and the reflexes are lightning quick and their having to make very quick decisions on the fly.
“人们看待电子竞赛应该主要看这些:它有充满竞技性的技能组合,专业的玩家闪电般的反应能力以及在混乱中迅速做出决定的能力。
"When you look at their 'actions per minute', they're clearing over 300." However, he conceded that video gaming faces a cultural battle to win other those who follow more physical sports.
“他们每分钟的操作次数起码超过300次。” 但帕尔多也承认电子竞赛面临着一个文化壁垒:人们更接受体能型的体育项目。
"That starts getting into how you define sport," he said.
“这就要先转变你对体育的理解,”他说。
"If you want to define sport as something that takes a lot of physical exertion, then it's hard to argue that videogames should be a sport, but at the same time, when I'm looking at things that are already in the Olympics, I start questioning the definition."
【电子游戏应成为奥运会项目?】相关文章:
最新
2020-09-15
2020-09-15
2020-09-15
2020-09-15
2020-09-15
2020-09-15