Wang said Tencent’s internal studios are using Unreal Engine 4 technology on several games. Since the investment, Epic Games has been able to migrate to a $19 monthly subscription model for its game engine technology. Epic is also developing a free Unreal Tournament online PC game for the global market.
王波表示,腾讯的内部游戏工作室正在使用虚拟引擎4技术开发数款游戏。自从拿到腾讯的投资后,Epic Games便有了足够的资金,将自己的游戏引擎技术更换为月费19美元的订阅模式。Epic还在开发一款免费的电脑端虚拟巡回赛(Unreal Tournament)网络游戏,拟向全球市场推出。
“There are a lot of new and traditional game companies that are moving into the MOBA (multiplayer online battle arena) space based on Tencent’s success with League of Legends,” said Warman. “They are also the go-to company for all U.S. companies with an Asian ambition and a lot of game developers that are seeking investment. Tencent plays a pivotal role in aligning game business models and individual game titles on a global scale.”
“鉴于腾讯通过《英雄联盟》取得的成功,目前有许多传统及新建的游戏公司都在开始进入多人在线战术竞技(MOBA)游戏领域,”沃曼说道,“所有希望打入亚洲市场的美国公司,以及众多正在寻求外部投资的游戏开发商,都将腾讯视为梦寐以求的合作伙伴。腾讯在全球范围内推广游戏商业模式和各款游戏中,扮演着关键性的角色。”
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