人民日报指责该游戏散布负面信息和负能量,“扰乱了玩家的生活”,特别是零零后,而在这款游戏的玩家中,零零后占了20%。
“First, the game’s content is a twist of values and historical views. Second, young people’s minds and bodies are consumed by their indulgence in the game,” the People’s Daily wrote on its website. “From the government’s perspective, we need innovation, but we have greater needs for monitoring.”
“首先,这款游戏的内容扭曲了价值观和历史观;第二,年轻人因沉迷于游戏,精神和身体被过度消耗,”人民日报在网站上写道。“从政府的角度来讲,我们需要创新,但我们更需要监管。”
Tencent hit back in a Weibo post quoting “King of Glory” producer Li Min, who insisted that the game’s design fully complied with government requirements. “Just like other forms of entertainment, games can be part of our normal daily lives. They are not opium for our minds,” Li wrote.
腾讯在微博上引用了“王者荣耀”制作人李旻的话对此进行反击,李旻坚决主张,这款游戏的设计完全符合政府规定。“就像其他形式的娱乐活动,游戏可以是我们日常生活中的一部分。它们并非精神鸦片,”李旻写道。
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