今年十月,故宫推出一款应用《皇帝的一天》,让孩子们体验一把皇帝的生活。该应用把故宫的文化知识融入交互游戏中,引人入胜。它从清朝小皇帝的视角,探寻皇帝在紫禁城里一天的生活轨迹,其中设计了200多项任务需要孩子完成。
This is not the museum's first attempt at new media, it also released an iPad app, "Twelve Beauties of Prince Yong", in 2013 to explain several traditional Chinese paintings with ornate interfaces and interactive games. "Auspicious Symbols in the Forbidden City", its second app, was released in June. It explains the cultural connotations of the royal collections with a simple but elegant interface.
这并不是故宫博物院在新媒体领域的第一次尝试。其在2013年已经推出了一款iPad应用《胤禛美人图》。这款应用界面华美,还伴有各类交互式小游戏,详尽展现了中国传统古画的魅力。其第二款应用《紫禁城祥瑞》于今年6月份上线,以简洁典雅的界面详细介绍了故宫内富有文化寓意的宫廷藏品。
[创意背后]
Many of the world's top museums have developed their own smartphone apps in recent years to better guide visitors and present their exhibits. But most merely introduce information, the staff of the Palace Museum information center said, and they wished to make full use of new media to explore a more dynamic and interactive method to spread Chinese culture. The apps have earned wide acclaim since their debut. The museum now plans to open 3 digital museums and release 3 apps in 2017.
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