Gaming is very popular in China. More than 583 million Chinese participate in some kind of video gaming, with 57 percent of the market occupied by mobile games.
电子游戏在中国非常火爆,国内电子游戏用户超过5.83亿人,其中手机游戏占据电子游戏市场份额的57%。
“游戏成瘾”首次被世界级权威机构划归为精神疾病,引起了国内网友,尤其是游戏玩家的关注。
"I can finally become a psycho," gamer Skyray joked on China's social media platform Weibo.
游戏玩家Skyray在微博上戏称:“我终于可以变成‘精神病’了。”
"So we are all mental now. We should treat each other good in the psychiatric hospital," another gamer replied.
另一位玩家回复称:“现在我们都是‘疯子’了,我们应该在精神病院好好相处。”
"Can I call in for leave since I'm a mental disordered person?" read a reply under CCTV's report on Weibo.
央视微博下的一条评论写道:“既然我患有精神疾病,那我可以请假吗?”
"Now those esports pros should really feel pressure, because the winners are sportsmen, and losers psychopaths," Weibo user "oran_cc" said.
微博用户oran_cc称:“电竞职业选手压力应该很大,因为赢的人是运动员,而输的人就是精神病患者。”
那么热衷玩游戏就是有病吗?答案自然是否定的。事实上,世卫组织对诊断“游戏成瘾”的条件非常严格。
【今天起,游戏成瘾列入精神疾病!来看看你符合这些症状吗】相关文章:
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