And Tencent is no slouch when it comes to mobile either. Smartphone game revenue climbed to ¥12.9 billion ($1.9 billion), thanks in no small part to the success of CrossFire Mobile and, particularly, Honour of Kings. Tencent stated its belief that Honor of Kings is among the most popular games in the world in terms of DAUs.
提到手游,腾讯也毫不逊色。腾讯在智能手机游戏上的收益攀升至129亿元(19亿美元),从很大程度上是由于穿越火线等手游的成功,特别是王者荣耀。在日活跃用户数方面,腾讯相信王者荣耀已跻身世界上最受欢迎的游戏之列。
In January this year, at the very start of Q1, the Financial Times reported that Honor of Kings had 50 million DAUs - more than Pokemon Go at its peak. Virtually all of that success has been found in China, though Tencent is planning a Korean launch of the game.
据《金融时报》报道,今年一月份,也就是第一季度初,王者荣耀的日活跃用户数达5000万人,比精灵宝可梦GO全盛时期的日活跃用户数还要多。事实上,腾讯在这款游戏上取得的所有成功都来自中国,不过,腾讯正计划在韩国推出这款游戏。
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